มีคลิปเครสแจกใช้ได้EP8(ขอบคุณครับ)
#1
Posted 05 March 2007 - 07:23:28 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(1)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 12385) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
if(DialogId == 5) {
debug("ตอบ ข้อ 1",0x0000FF)
ts.SelectChoice(1);
ts.SendEnd();
}
}
#2
Posted 05 March 2007 - 07:25:56 PM
#3
Posted 05 March 2007 - 07:27:15 PM
#4
Posted 05 March 2007 - 07:28:24 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(1)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 23084) {
ts.SendEnd();
} else if(DialogId == 23085) {
ts.SendEnd();
} else if(DialogId == 23086) {
ts.SendEnd();
} else if(DialogId == 23092) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
if(DialogId == 1) {
debug("ตอบ ข้อ 2",0x0000FF)
ts.SelectChoice(2);
ts.SendEnd();
}
}
#5
Posted 06 March 2007 - 11:37:52 AM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk()
}
function ClickNPCTalk(){
if(battle_count>0){
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(1)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 14186) {
ts.SendEnd();
}else if(DialogId == 12389) {
ts.SendEnd();
}else if(DialogId == 15655) {
ts.SendEnd();
}else if(DialogId == 15429) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
#6
Posted 06 March 2007 - 11:38:16 AM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(1)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 10244) {
ts.SendEnd();
} else if(DialogId == 12390) {
ts.SendEnd();
} else if(DialogId == 12391) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
if(DialogId == 1) {
debug("ตอบ ข้อ 1",0x0000FF)
ts.SelectChoice(1);
ts.SendEnd();
}
}
#7
Posted 06 March 2007 - 11:38:51 AM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(2)
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
if(DialogId == 3) {
debug("ตอบ ข้อ 1",0x0000FF)
ts.SelectChoice(1);
ts.SendEnd();
}
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 13142) {
ts.SendEnd();
} else if(DialogId == 23085) {
ts.SendEnd();
} else if(DialogId == 23086) {
ts.SendEnd();
} else if(DialogId == 23092) {
ts.SendEnd();
}
}
#8
Posted 06 March 2007 - 11:39:36 AM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk()
}
function ClickNPCTalk(){
if(battle_count>0){
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(14)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
if(DialogId == 1) {
debug("ตอบ ข้อ 1",0x0000FF)
ts.SelectChoice(1);
ts.SendEnd();
}
}
#9
Posted 06 March 2007 - 07:13:26 PM
มาสอนผมบ้างนะงับ คนไทย~~~~~
#10
Posted 07 March 2007 - 01:00:12 PM
#11
Posted 07 March 2007 - 01:02:12 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(9)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 10801) {
ts.SendEnd();
} else if(DialogId == 10802) {
ts.SendEnd();
} else if(DialogId == 10803) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
if(DialogId == 1) {
debug("ตอบ ข้อ 1",0x0000FF)
ts.SelectChoice(1);
ts.SendEnd();
}
}
#12
Posted 07 March 2007 - 01:03:19 PM
#13
Posted 07 March 2007 - 01:04:03 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(2)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 14783) {
ts.SendEnd();
} else if(DialogId == 14784) {
ts.SendEnd();
} else if(DialogId == 14785) {
ts.SendEnd();
} else if(DialogId == 14786) {
ts.SendEnd();
} else if(DialogId == 14787) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
function NpcWalkThenDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 63409) {
ts.SendEnd();
}
}
#14
Posted 07 March 2007 - 01:04:47 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk()
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(13)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 19737) {
ts.SendEnd();
}else if(DialogId == 19738) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
#15
Posted 07 March 2007 - 01:05:07 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(2)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 19513) {
ts.SendEnd();
} else if(DialogId == 19514) {
ts.SendEnd();
} else if(DialogId == 19515) {
ts.SendEnd();
} else if(DialogId == 14032) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
function NpcWalkThenDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 63409) {
ts.SendEnd();
}
}
#16
Posted 07 March 2007 - 01:05:31 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk()
}
function ClickNPCTalk(){
if(battle_count>0){
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(5)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 10680) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
#17
Posted 07 March 2007 - 01:06:00 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(1)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 15063) {
ts.SendEnd();
} else if(DialogId == 15662) {
ts.SendEnd();
} else if(DialogId == 15656) {
ts.SendEnd();
} else if(DialogId == 15657) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
if(DialogId == 1) {
debug("ตอบ ข้อ 1",0x0000FF)
ts.SelectChoice(1);
ts.SendEnd();
}
}
#18
Posted 07 March 2007 - 01:06:55 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(1)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 16054) {
ts.SendEnd();
} else if(DialogId == 24090) {
ts.SendEnd();
} else if(DialogId == 24091) {
ts.SendEnd();
} else if(DialogId == 21308) {
ts.SendEnd();
} else if(DialogId == 10427) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
#19
Posted 07 March 2007 - 01:07:15 PM
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
ClickNPCTalk();
}
function ClickNPCTalk(){
if(battle_count>0){
frm.cdelay(1);
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
}
ts.ClickOnNPC(2)
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 10437) {
ts.SendEnd();
} else if(DialogId == 14391) {
ts.SendEnd();
} else if(DialogId == 14392) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
#20
Posted 07 March 2007 - 01:07:45 PM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users