ขอสคริปอูฮันกัวหน่อยคับ ขอความกรุณาด้วยคับ ขอบคุนมากคับ
ขอสคริปอูฮันกัวหน่อยคับ
Started by garon, Jan 02 2007 10:27 PM
4 replies to this topic
#1
Posted 02 January 2007 - 10:27:30 PM
#2
Posted 03 January 2007 - 01:01:47 AM
จัดให้ เอาไปเลยคับ
// Quest: ฮูอันกั๋ว [เป๋ยไห่]
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
warpStart();
}
function warpStart(){
ts.warp(3);
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 10022) {
ts.SendEnd();
}else if(DialogId == 12136) {
ts.SendEnd();
}else if(DialogId == 12149) {
ts.SendEnd();
}else if(DialogId == 12193) {
ts.SendEnd();
}else if(DialogId == 10105) {
ts.SendEnd();
}else if(DialogId == 58953) {
ts.SendEnd();
}else if(DialogId == 10092) {
ts.ClickOnNPC(99)
warpStart();
}
}
function NpcWalkThenDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 23417) {
ts.SendEnd();
}else if(DialogId == 58953) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
// Quest: ฮูอันกั๋ว [เป๋ยไห่]
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function StartQuest(){
debug("----- โดดเควส "+QuestName+" Start -----", 0xFF0000);
warpStart();
}
function warpStart(){
ts.warp(3);
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 10022) {
ts.SendEnd();
}else if(DialogId == 12136) {
ts.SendEnd();
}else if(DialogId == 12149) {
ts.SendEnd();
}else if(DialogId == 12193) {
ts.SendEnd();
}else if(DialogId == 10105) {
ts.SendEnd();
}else if(DialogId == 58953) {
ts.SendEnd();
}else if(DialogId == 10092) {
ts.ClickOnNPC(99)
warpStart();
}
}
function NpcWalkThenDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 23417) {
ts.SendEnd();
}else if(DialogId == 58953) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
#3
Posted 03 January 2007 - 08:03:27 AM
มันไม่วนอ่าคับ
#5
Posted 11 February 2007 - 08:22:58 PM
// Quest: กงซุนจั้น [สะพาน]
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function SubStartQuest(){
warpStart();
}
function warpStart(){
ts.warp(3);
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 10022) {
ts.SendEnd();
}else if(DialogId == 12136) {
ts.SendEnd();
}else if(DialogId == 12149) {
ts.SendEnd();
}else if(DialogId == 12193) {
ts.SendEnd();
}else if(DialogId == 10105) {
ts.SendEnd();
}else if(DialogId == 58953) {
ts.SendEnd();
}else if(DialogId == 10092) {
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
warpStart();
}
}
function NpcWalkThenDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 23417) {
ts.SendEnd();
}else if(DialogId == 58953) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
3.3.5b วนได้แล้วเย้ * *
// From Script: AI Script 1.1.0 [Alexandrite]
// ============================================================
function SubStartQuest(){
warpStart();
}
function warpStart(){
ts.warp(3);
}
function NpcDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 10022) {
ts.SendEnd();
}else if(DialogId == 12136) {
ts.SendEnd();
}else if(DialogId == 12149) {
ts.SendEnd();
}else if(DialogId == 12193) {
ts.SendEnd();
}else if(DialogId == 10105) {
ts.SendEnd();
}else if(DialogId == 58953) {
ts.SendEnd();
}else if(DialogId == 10092) {
ts.CancelQuest();
ts.ClickOnNPC(99);
ts.ClickOnNPC(99);
warpStart();
}
}
function NpcWalkThenDialog(DialogId){
debug("normal id = "+ts.DialogId , 0x0000FF)
if(DialogId == 23417) {
ts.SendEnd();
}else if(DialogId == 58953) {
ts.SendEnd();
}
}
function NpcDialogMenu(DialogId){
debug("menu id = " + ts.DialogId , 0x000000)
}
3.3.5b วนได้แล้วเย้ * *
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